"And that’s the model like… the App model, where you say: «it’s a dollar and it’s probably awful, but hey it’s just a dollar and you can play it while you’re having a crap.» And I don’t want to make games that are reduced to something to do when you’re on a toilet."
Dan Pinchbeck (via notgames)
(Source: dumdoi.com, via notgames)
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